#include<bits/stdc++.h> #include<windows.h> #include<conio.h> using namespace std; const int daytime=0,night=1; int day=0, during_time=daytime, player_number, my_number; HWND hwnd=GetForegroundWindow(); const int blue=0,yellow=1,red=2,green=3,purple=4,white=5;//颜色常量 void color(int c){ switch(c){ case red:SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED);break; case green:SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_GREEN);break; case yellow:SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED |FOREGROUND_GREEN);break; case blue:SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_BLUE);break; case white:SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED |FOREGROUND_GREEN | FOREGROUND_BLUE);break; case purple:SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED |FOREGROUND_BLUE);break; } } int idx_police=-1; void gotoxy(int x,int y){ COORD position; position.X=x; position.Y=y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), position); } void init_Show_Window(){ system("mode con lines=60 cols=188"); ShowWindow(hwnd,SW_MAXIMIZE);//窗口最大化 DeleteMenu(GetSystemMenu(GetConsoleWindow(), FALSE), SC_CLOSE, MF_BYCOMMAND); DrawMenuBar(GetConsoleWindow());//删除×字符 }

/玩家类/ const int nvwu=0,cunmin=1,yuyanjia=2,langren=3,lieren=4,shouwei=5,good=6,die=1,life=2; class player{ public: int type; int die_or_life; int how(){ return die_or_life; } int is_light;//是否已经公布 int killer; }; player players[1000];

/转换白天模式/ void change_daytime(){ during_time=daytime; day++; }

/转换黑夜模式/ void change_night(){ during_time=night; } int nnvwu=0,ncunmin=0,nyuyanjia=0,nlangren=0,nlieren=0,nshouwei=0; int idxnvwu,idxshouwei,idxyuyanjia,idxlieren,idxlangren[4]={-1,-1,-1,-1};

/b是否在Arr中/ bool is_include(int arr[],int b,int l){ for(int i=0;i<l;i++){ if(arr[i]==b) return true; } return false; }

/初始化人数/ void init_players(){ my_number=rand()%player_number; if(player_number12) nlangren=4; else if(player_number>=10) nlangren=3; else nlangren=2; for(int i=0;i<player_number;i++) { players[i].die_or_life=life; players[i].is_light=0; players[i].type=-1; players[i].killer=2147483647; } for(int i=0;i<nlangren;i++) { int p=rand()%player_number; if(!is_include(idxlangren,p,4)) idxlangren[i]=p,players[p].type=langren; else i--; Sleep(rand()%80+100); } if(player_number12) { do{ idxshouwei=rand()%player_number; }while(players[idxshouwei].type!=-1);
players[idxshouwei].type=shouwei;
} do{ idxnvwu=rand()%player_number; }while(players[idxnvwu].type!=-1); players[idxnvwu].type=nvwu; if(player_number>=10) { do{ idxlieren=rand()%player_number; }while(players[idxlieren].type!=-1); players[idxlieren].type=lieren;
} do{ idxyuyanjia=rand()%player_number; }while(players[idxyuyanjia].type!=-1); players[idxyuyanjia].type=yuyanjia; for(int i=0;i<player_number;i++) if(players[i].type==-1) players[i].type=cunmin, ncunmin++; if(players[my_number].type==langren) { for(int i=0;i<nlangren;i++) { players[idxlangren[i]].is_light=1; } } players[my_number].is_light=1; }

/在屏幕上打印东西/ void print(){ gotoxy(0,0); cout<<"作者:666"; gotoxy(90,0); if(during_timenight) color(red); else color(blue); printf("第%d天 | ",day); if(during_timenight) cout<<"黑夜"; else cout<<"白天";

gotoxy(0,3);
color(blue);
cout<<" 我的号位:"<<my_number+1;
for(int i=0;i<player_number;i++){
	gotoxy(i*8+1,4);
	if(i==idx_police) color(yellow);
	else color(blue);
	cout<<i+1<<"号位"; 
	gotoxy(i*8+1,5);
	if(players[i].how()==die){
		color(red);
		cout<<"死 亡";
	}else{
		color(green);
		cout<<"存 活";
	}
	gotoxy(i*8+1,6);
	color(blue);
	if(players[i].is_light){
		if(players[i].is_light==1){
			switch(players[i].type){
			
				case cunmin: cout<<"普通蛋";break;
				case langren:cout<<"科学怪蛋"; break;
				
			}   
		}else{
			cout<<"普通蛋";
		}
		
	}else{
		cout<<"未知";
	}
}

}

/判断是否结束,没结束返回0 普通蛋胜利返回1 科学怪蛋胜利返回2 平局返回3/ int is_end(){ int die_bad=0; int die_people=0; int die_god=0; for(int i=0;i<player_number;i++){ if((players[i].type == nvwu || players[i].type == yuyanjia || players[i].type == shouwei)&&players[i].die_or_lifedie) die_god++; else if(players[i].type == langren && players[i].die_or_lifedie) die_bad++; else if(players[i].type == cunmin && players[i].die_or_lifedie) die_people++; } if((die_baddie_people || die_bad==die_god)&&(die_bad>=nlangren)) return 3; if(die_bad>=nlangren) return 1; if(die_people>=ncunmin||die_god>=(player_number>=10 ? 3:2)) return 2; return 0; }

/游戏开始前的骚操作/ void before_game(){ srand(time(NULL)); init_Show_Window(); color(green); cout<<"欢迎来到科学怪蛋游戏\t\t\t为了更好的游戏体验,请右键点击上方↑↑,点击"属性",点击"字体"栏目,将字体修改为宋体或新宋体,将字号改为20\n作者:洛谷393864\n请勿私自转载,违者依法追究法律责任 注:10 11 12人局开设猎人 12人局开设守卫警长\n______________________\n"; cout<<"请输入玩家人数(8-12人):"; cin>>player_number; while(player_number<8||player_number>12) { cout<<"请重新输入!\n"; cin>>player_number; } system("cls"); cout<<"初始化身份中,请稍等."; for(int i=0;i<6;i++){ for(int j=0;j<12;j++){ cout<<"."; Sleep(50); }
cout<<"\b\b\b\b\b\b\b\b\b\b\b\b \b\b\b\b\b\b\b\b\b\b\b\b"; } system("cls");

init_players();
cout<<"我的号位:"<<my_number+1<<endl
<<"我的身份:";
switch(players[my_number].type){
	case nvwu: cout<<"女巫\n";break;
	case yuyanjia: cout<<"预言家\n";break;
	case cunmin: cout<<"村民\n";break;
	case langren:cout<<"狼人\n";break;  
	case lieren:cout<<"猎人\n"; break;  
	case shouwei:cout<<"守卫\n";break;
}
change_daytime();
system("pause");
system("cls");
cout<<"游戏加载中.";int ppppp=rand()%3+2;
for(int i=0;i<ppppp;i++){
	for(int j=0;j<6;j++){
		cout<<".";
		Sleep(rand()%100+150);
	}   
	cout<<"\b\b\b\b\b\b      \b\b\b\b\b\b";
}   
print();

}

/每一天开始前的操作/ void something_before_everyday(){ change_night(); system("cls"); print(); gotoxy(0,7); cout<<"________________________"; gotoxy(0,8); color(white); cout<<"天黑~请闭眼~~~\n"; }

/狼人操作/ int LangRen(){ int langrensha=-1; color(red); cout<<"科学怪蛋请睁眼~~~\n"; Sleep(1500); cout<<"你们今晚要杀~谁~~??\n"; if(players[my_number].typelangren&&players[my_number].die_or_life == life){ cin>>langrensha; while(!(langrensha>=1&&langrensha<=player_number&&players[langrensha-1].die_or_lifelife)){ cout<<"请重新输入!\n"; cin>>langrensha; } cout<<"你们今晚要杀的是"<<langrensha--<<"号\n"; Sleep(3500); }else{ while(langrensha==-1 || players[langrensha].die_or_life == die || players[langrensha].type==langren){ langrensha=rand()%player_number; } Sleep(3000); } cout<<"科学怪蛋请~闭眼~~\n\n"; return langrensha; }

/黑夜操作/ int LANGRENSHA=-1,NVWUDU=-1,NVWUJIU=-1,SHOUWEISHOU=-1; void Night(){
LANGRENSHA=-1,NVWUDU=-1,NVWUJIU=-1,SHOUWEISHOU=-1;

/*狼人部分*/
LANGRENSHA=LangRen();
Sleep(3500);

void police_die(); /判断谁死了/ void panduansiwang(){ system("cls"); print(); gotoxy(0,7); cout<<"________________________\n"; Sleep(3000); color(white); cout<<"天亮了\n"; Sleep(2000); gotoxy(0,9); cout<<"昨晚"; bool is_die[15]={false},is_die_lieren=false,flag=false; for(int i=0;i<player_number;i++) { if(players[i].die_or_lifelife) { if(iLANGRENSHA||iNVWUDU) { if(players[i].typelieren) is_die_lieren=true; players[i].killer= (iLANGRENSHA ? langren:nvwu); players[i].die_or_life=die; is_die[i]=true; } if(iSHOUWEISHOU||iNVWUJIU) { if(players[i].typelieren) is_die_lieren=false; players[i].killer=-1; players[i].die_or_life=life; is_die[i]=false; }
} } bool is_police_die=false; for(int i=0;i<player_number;i++) { if(is_die[i]) { if(flag) cout<<"和"<<i+1<<"号"; else cout<<i+1<<"号",flag=true; if(i==idx_police) is_police_die=true; } } if(flag) cout<<"死了\n"; else cout<<"是平安夜\n";

if(is_die_lieren) Lieren();
if(is_police_die) police_die();

}

/选警长/ void choose_police(){ system("cls"); print(); color(blue); gotoxy(0,7); cout<<"________________________\n"; color(yellow); cout<<"下面开始选举警长,各位不能选举自己~\n"; int tong[100]={0},cannot[100],must[100]={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}; memset(cannot,-1,sizeof(cannot)); CHOOSE: color(yellow); Sleep(1500); for(int i=0;i<player_number;i++) { if(players[i].die_or_lifelife&&!is_include(cannot,i,player_number)) { if(imy_number) { cout<<"你要选举几号?\n"; int n; cin>>n; while(n<1||n>player_number||ni+1||players[n-1].die_or_lifedie||!is_include(must,n-1,player_number)) { cout<<"请重新输入!\n"; cin>>n; } cout<<i+1<<"号选举"<<n--<<"号\n"; tong[n]++; } else { int n=rand()%player_number; while(ni||players[n].die_or_lifedie||!is_include(must,n,player_number)) n=rand()%player_number; cout<<i+1<<"号选举"<<n+1<<"号\n"; tong[n]++; } Sleep(1500); } } int idx_max=-1,maxn=-1,len=0; for(int i=0;i<player_number;i++) if(maxn<tong[i]) { maxn=tong[i]; idx_max=i; } int maxn_arr[15]={0}; for(int i=0;i<player_number;i++) { if(tong[i]maxn) { maxn_arr[len++]=i; } } color(blue); if(len>1) { for(int i=0;i<len;i++) { if(ilen-1) { cout<<maxn_arr[i]+1<<"号平票\n"; } else { cout<<maxn_arr[i]+1<<"号,"; } } for(int i=0;i<len;i++) cannot[i]=maxn_arr[i]; for(int i=0;i<player_number;i++) { if(is_include(cannot,i,len)) must[i]=i; else must[i]=-1; } color(white); goto CHOOSE; } cout<<"恭喜"<<idx_max+1<<"号当选警长\n"; Sleep(3000); idx_police=idx_max; return; }

/投票/ int toupiao(){ int tong[100]={0},cannot[100]={},must[100]={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}; memset(cannot,-1,sizeof(cannot)); gotoxy(0,7); color(blue); cout<<"________________________\n"; color(white); cout<<"下面进入投票环节\n"; memset(tong,0,sizeof(tong)); Sleep(2000); TOUPIAO: for(int i=0;i<player_number;i++){ if(players[i].die_or_life == life&&!is_include(cannot,i,player_number)){ if(imy_number){ color(white); cout<<"你要投几号?\n"; int n; cin>>n; while(!(n>=1&&n<=player_number&&is_include(must,n-1,player_number))){ cout<<"请重新输入!\n"; cin>>n; } Sleep(2000); cout<<setw(2)<<my_number+1<<"号投了"<<setw(2)<<n<<"号"; if(my_numbern-1) color(red),cout<<"快来看!这有个疯子投自己!"; if(iidx_police) color(yellow),cout<<"(警长)\n"; else cout<<"\n"; if(iidx_police) tong[n-1]++; tong[n-1]++; }else{ color(white); int t=-1; while(t==-1 || players[t].die_or_life == die || ti || !is_include(must,t,player_number)){ if(iidxyuyanjia&&yuyanjiabixutoupiao!=-1) { t=yuyanjiabixutoupiao; yuyanjiabixutoupiao=-1; continue; } t=rand()%player_number; if(is_include(idxlangren,i,nlangren)) { if(players[t].type == langren) t=-1; } } cout<<setw(2)<<i+1<<"号"<<"投了"<<setw(2)<<t+1<<"号"; if(iidx_police) cout<<"(警长2票)\n"; else cout<<"\n"; if(iidx_police) tong[t]++; tong[t]++;
}

		Sleep(rand()%1000+1000);
	}
}
int idx_max=-1,maxn=-1,len=0;
for(int i=0;i<player_number;i++)
	if(maxn<tong[i])
	{
		maxn=tong[i];
		idx_max=i;
	}
int maxn_arr[15]={0};
for(int i=0;i<player_number;i++)
{
	if(tong[i]==maxn)
	{
		maxn_arr[len++]=i;
	}
}
color(blue);
if(len>1)
{
	for(int i=0;i<len;i++)
	{
		if(i==len-1)
		{
			cout<<maxn_arr[i]+1<<"号平票\n"; 
		}
		else
		{
			cout<<maxn_arr[i]+1<<"号,";
		}
	}
	for(int i=0;i<len;i++)
		cannot[i]=maxn_arr[i];
	for(int i=0;i<player_number;i++)
	{
		if(is_include(cannot,i,len))
			must[i]=i;
		else
			must[i]=-1;
	}
	color(white);
	goto TOUPIAO;
	
}

cout<<idx_max+1<<"号"<<"出局\n";
Sleep(4000);
players[idx_max].die_or_life = die;
players[idx_max].killer = good;
return idx_max;

}

/警长死亡/ void police_die(){ color(yellow); int type; if(idx_police==my_number) { Sleep(1550); cout<<"你是想撕毁警徽还是移交警徽?(撕毁输入1,移交输入2)";

	cin>>type;
	while(!(type==1||type==2))
	{
		cout<<"请重新输入!\n";
		cin>>type;
	}
}
else{
	type=rand()%3+1;
}
if(type==1)
{
	cout<<"警长选择撕毁警徽\n";
	Sleep(1000);
	idx_police=-1;
}
else
{
	int lucky=-1;
	while(lucky==-1||players[lucky].die_or_life==die)
		lucky=rand()%player_number;
	cout<<"警长选择把警徽移交给"<<lucky+1<<"号\n";
	Sleep(1500);
	idx_police=lucky; 
}

}

/故事的最后/ void the_end(){ system("cls"); switch(is_end()){ case 1:cout<<"普通蛋胜利\n\n"; break; case 2:cout<<"科学怪蛋胜利\n\n"; break; case 3:cout<<"本局平局\n\n"; break; } for(int i=0;i<player_number;i++){ cout<<i+1<<"号位:\t"; switch(players[i].type){ case nvwu: cout<<"科学怪蛋";break;

		case shouwei:cout<<"普通蛋\t";break;  
	} 
	cout<<"最终";
	switch(players[i].killer){
		
		case langren:cout<<"被科学怪蛋杀死\n"; break;
		case good:cout<<"被投票出局\n"; break;
		
		default :cout<<"存活\n";
	}
	cout<<endl;
}

}

/主函数/ int main(){ int wheel=0; before_game(); while(!is_end()){ //黑夜准备 something_before_everyday(); Sleep(1500);

	//黑夜部分 
	Night(); //进入黑夜! 
	change_daytime(); //换天 
	
	//天亮了 
	panduansiwang();//判断谁死了 
	Sleep(2000);
	system("cls");
	print();
	if(is_end()) break;
	
	//选警长 
	if(!wheel&&player_number==12)
	{
		choose_police();
		system("cls");
		print();
	}
	
	//投票环节 
	int idx_max=toupiao();//票数最多的人 
	if(idx_max==idx_police){
		police_die();
	}
	if(players[idx_max].type==lieren){//启动猎人程序 
		Lieren();
		if(is_end()) break;
	}
	system("cls");
	print(); 
	wheel++;
}

the_end();
system("pause");
return 0;

}

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ID
143
时间
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难度
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